Okay big bug problem with the cooking i get an error code everytime i cook and i was able to make other things but now im stuck with ramen everything else consumes the ingredients but the meal never makes it into my inventory android version
Someone already mentioned stats grinding taking a tad too much which I agree, especially for the Skill Points aspect, since you assign skills to both you and Miyoko, but ultimately only you actually grind them up.
However, what I'm truly lost at are the Story Quests (the Main Quest is currently stuck, since there are no more questions but those will come with future updates)
As for the "Story Quests", the ones I assume will define the relationship itself, your game's course? Those just don't seem to trigger at all. I'm already aware there's is one "Bad Ending" (going bankrupt, quite literally) but how about other Endings? Will there be more Bad Endings (regarding for example... MC safety and/or Miyoko as well?)
Call me cold blooded, but to me, a bad ending resulting of Miyoko injury (or outright death) is only logical. Same thing to us players, the fact we can pass out (due to exhaustion) anywhere with no actual danger, kinda paints a unrealistic image of any city XD
And how about "Good Endings"? I know it's way too early for those as we only have gameplay itself and none of the "15 Story Chapters" but I'm still damn curious about them! For example, the Friendship Route (I think that's one of the 3 different Routes mentioned above) it can eitheir end with Miyoko returning to her life in good terms with us OR keeping contact. That's 2 different "good friendship" endings right there, I think.
Still, very promising and dauntless. Just my curiosity that's killing me...
There is one additional "bad ending" if it can be called like that. It appears if you abuse your girl for a long time without care for her mental health.
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Little Spoiler
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One day you come home and do not find the girl. Looks like she said "Fk it", took her things and left. Honestly not very satisfying "bad ending", could be much better to show what happened with her after she ran away... like, mc go around the city trying to find her and sudenly mc see her in one of dark back alleys, lying on the ground, raped by someone and, probably dead. It would be quite something to encourage player to take better care of the girl even if player decided to go with abusive path
But then again, developer already stated that he is not interested to continue working on this game, so I guess there is nothing more to expect. Shame if you would ask my opinion, as this game had a realy good potential and could become great if developer would give it some more time, adjust grind a little (not removing it, but making some improvements), fixed bugs, adjusted events binds in a better way, a little more for the story and some more repeatable events. Instead he moved to the new project that, honestly, doesnt sound very exciting. Like another one for tonn of harem type games.
I partially agree with you. I would like to start by saying that I conducted a survey to decide the future development of the game. It was not a lack of interest in continuing the game, but I realized that it would not be possible to fulfill all the goals I originally intended. However, we are still working on the game and we want to complete the story as promised. Therefore, in the new version of the game, Miyoko's backstory will be included as a new story segment, with at least 30-60 minutes of new gameplay. I am aware of the issues regarding grinding, and I honestly haven't started working on fixing them yet, but I will definitely address them soon.
Regarding the endings, currently there are none in the game. The "game over" situation, where Miyoko escapes, is just a demonstration of the game mechanics and not a completed ending. It won't be resolved in the next version either, but I plan to add the first two endings, including fix for this ending :)
As for the new game, yes, we are giving it higher priority for a good reason. The goals I set for My Runaway Girlfriend have been transferred to this new project, where we are emphasizing story and openness. Please don't dismiss it just because it seems like a harem. It's not a harem, although it is possible to create one, but it will be entirely up to the player. If they want a harem, they can have it. If they don't, the game won't force it and the story will fully adapt to the player's choices.
In conclusion, it is not in my plan to end My Runaway Girlfriend and not continue with it. We are still working on it, it just takes a bit longer. We will add the promised content to the game and properly balance it.
Thanks for the reply, info/clarification and hope. I really look forward to more of this game, no matter how long it may take (well, I think I can last 4 more decades before I'm reaped due to old age, to be honest XD).
Ok, Im definetely glad to learn that this game wont be abbandoned. It is realy good one and I like it. And do not take me wrong, I dont care how much time it will take to develope the game because quality is much more important. "My Runaway Girlfriend" is a project with a lot of potential and Im looking forward to see how it will turn in the end. I wish you the best of luck in your work :)
Thanks for guiding me. Makes sense for a "Bad Ending", altough I find it funny that she can die in the city, while we (protagonist) can keep passing out due to overwork anywhere/anytime without any issues.
Hope this little caviar ends up being fixed eventually like... Adding a percentage of us being robbed or killed (or both) when passed out in the street.
Im playing on android and im not sure I am able to romance the girl. I mean I click the romance and the cuddle options, but then in the options, where only kiss glows up, I cant do anything. Or am i doing something wrong?
How can I get the job at the bar at night my agi stock on one bar and my exercise lvl max to 5. Im struggling how to get 3 agility bar. Pls need some advice or help Tnx.
Well, what can I say... A huge ammount of bugs we got here as well as events wich are not properly bound with each other and because of this there can be available interactions which arent supposed to be available. Like appearance of blowjob scene with fully naked girl when in the same time she totaly refuses to undress during grope scene. And many other things like that. Too much of grind too. No, I usualy like this in the games, grind for money, stats and etc makes the game "alive". The problem is that there is too much of grind. To lvl stats, to earn money. It all good, but ammount of requared grind for every aspect must be cut at half to make it enjoyeable. The project is still very raw.
But! The game is definetely very good with a big potential. There are a lot of things I like about it. I will follow this project with hope that in the future this game will turn into something realy great :)
After how many days she will stop being in a wrecked mentally state? I have been giving her for 20 days straight gifts but she is always down plus she is always depressed.
Could you maybe somehow add an android version here please? I wouldn't really want to pay money for patreon just to unlock the download link, seeing as other versions are already free on here besides android
Hi, I sincerely regret that I wrote that somewhere and didn't write what I meant. Yes, there will be sharing BUT it will be a decision by Miyoko to solve some problems (I can't write more about it now). However, it will be optional part.
However, don't worry :) I know what shitty games you mean, and I definitely don't want it that way. :)
However, as I mention everywhere, we have the anime Higehiro as a big inspiration. Where Sayu was on the streets for 6 months, sharing her body for a place to sleep. We don't have THAT in our story and we don't plan to. That there may be a character in the story, for example, who may threaten Miyoko just as it is in the anime and one of the possibilities how to solve it is erotic, seems fine to me.
That you don't like it, I understand, and as I wrote, I respect that. However, someone can say that groping Miyoko against her will doesn't appeal to him and the fact that there is a romantic path that is the opposite doesn't interest him at all. I can't please everyone.
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Okay big bug problem with the cooking i get an error code everytime i cook and i was able to make other things but now im stuck with ramen everything else consumes the ingredients but the meal never makes it into my inventory android version
Noncon?
The apk does not stop crashing every 1 minute, almost impossible to have a pleasant experience with this game unfortunately....
What is code red in the game i dont know what to do im confused, also it say she's sick i've been giving her medicine for days but it's not working
Hey uh I click the button to download the Windows and Linux version but for some reason it downloads the MacOS version... why??
Hii,
sorry, fixed.
ok thanks
Heard you were working on something else, while not abandoning as well My Runaway Girl. What is it, can you tell please?
Someone already mentioned stats grinding taking a tad too much which I agree, especially for the Skill Points aspect, since you assign skills to both you and Miyoko, but ultimately only you actually grind them up.
However, what I'm truly lost at are the Story Quests (the Main Quest is currently stuck, since there are no more questions but those will come with future updates)
As for the "Story Quests", the ones I assume will define the relationship itself, your game's course? Those just don't seem to trigger at all. I'm already aware there's is one "Bad Ending" (going bankrupt, quite literally) but how about other Endings? Will there be more Bad Endings (regarding for example... MC safety and/or Miyoko as well?)
Call me cold blooded, but to me, a bad ending resulting of Miyoko injury (or outright death) is only logical. Same thing to us players, the fact we can pass out (due to exhaustion) anywhere with no actual danger, kinda paints a unrealistic image of any city XD
And how about "Good Endings"? I know it's way too early for those as we only have gameplay itself and none of the "15 Story Chapters" but I'm still damn curious about them! For example, the Friendship Route (I think that's one of the 3 different Routes mentioned above) it can eitheir end with Miyoko returning to her life in good terms with us OR keeping contact. That's 2 different "good friendship" endings right there, I think.
Still, very promising and dauntless. Just my curiosity that's killing me...
There is one additional "bad ending" if it can be called like that. It appears if you abuse your girl for a long time without care for her mental health.
.
.
Little Spoiler
.
.
.
.
.
.
One day you come home and do not find the girl. Looks like she said "Fk it", took her things and left. Honestly not very satisfying "bad ending", could be much better to show what happened with her after she ran away... like, mc go around the city trying to find her and sudenly mc see her in one of dark back alleys, lying on the ground, raped by someone and, probably dead. It would be quite something to encourage player to take better care of the girl even if player decided to go with abusive path
But then again, developer already stated that he is not interested to continue working on this game, so I guess there is nothing more to expect. Shame if you would ask my opinion, as this game had a realy good potential and could become great if developer would give it some more time, adjust grind a little (not removing it, but making some improvements), fixed bugs, adjusted events binds in a better way, a little more for the story and some more repeatable events. Instead he moved to the new project that, honestly, doesnt sound very exciting. Like another one for tonn of harem type games.
Hello,
I partially agree with you. I would like to start by saying that I conducted a survey to decide the future development of the game. It was not a lack of interest in continuing the game, but I realized that it would not be possible to fulfill all the goals I originally intended. However, we are still working on the game and we want to complete the story as promised. Therefore, in the new version of the game, Miyoko's backstory will be included as a new story segment, with at least 30-60 minutes of new gameplay. I am aware of the issues regarding grinding, and I honestly haven't started working on fixing them yet, but I will definitely address them soon.
Regarding the endings, currently there are none in the game. The "game over" situation, where Miyoko escapes, is just a demonstration of the game mechanics and not a completed ending. It won't be resolved in the next version either, but I plan to add the first two endings, including fix for this ending :)
As for the new game, yes, we are giving it higher priority for a good reason. The goals I set for My Runaway Girlfriend have been transferred to this new project, where we are emphasizing story and openness. Please don't dismiss it just because it seems like a harem. It's not a harem, although it is possible to create one, but it will be entirely up to the player. If they want a harem, they can have it. If they don't, the game won't force it and the story will fully adapt to the player's choices.
In conclusion, it is not in my plan to end My Runaway Girlfriend and not continue with it. We are still working on it, it just takes a bit longer. We will add the promised content to the game and properly balance it.
Shifi
Thanks for the reply, info/clarification and hope. I really look forward to more of this game, no matter how long it may take (well, I think I can last 4 more decades before I'm reaped due to old age, to be honest XD).
Ok, Im definetely glad to learn that this game wont be abbandoned. It is realy good one and I like it. And do not take me wrong, I dont care how much time it will take to develope the game because quality is much more important. "My Runaway Girlfriend" is a project with a lot of potential and Im looking forward to see how it will turn in the end. I wish you the best of luck in your work :)
Thanks for guiding me. Makes sense for a "Bad Ending", altough I find it funny that she can die in the city, while we (protagonist) can keep passing out due to overwork anywhere/anytime without any issues.
Hope this little caviar ends up being fixed eventually like... Adding a percentage of us being robbed or killed (or both) when passed out in the street.
Good point, I agree here.
Im playing on android and im not sure I am able to romance the girl. I mean I click the romance and the cuddle options, but then in the options, where only kiss glows up, I cant do anything. Or am i doing something wrong?
How can I get the job at the bar at night my agi stock on one bar and my exercise lvl max to 5. Im struggling how to get 3 agility bar. Pls need some advice or help Tnx.
Hi, personally I'm really enjoying the game, and about the update you just posted, I'd personally go with option b
Well, what can I say... A huge ammount of bugs we got here as well as events wich are not properly bound with each other and because of this there can be available interactions which arent supposed to be available. Like appearance of blowjob scene with fully naked girl when in the same time she totaly refuses to undress during grope scene. And many other things like that. Too much of grind too. No, I usualy like this in the games, grind for money, stats and etc makes the game "alive". The problem is that there is too much of grind. To lvl stats, to earn money. It all good, but ammount of requared grind for every aspect must be cut at half to make it enjoyeable. The project is still very raw.
But! The game is definetely very good with a big potential. There are a lot of things I like about it. I will follow this project with hope that in the future this game will turn into something realy great :)
After how many days she will stop being in a wrecked mentally state? I have been giving her for 20 days straight gifts but she is always down plus she is always depressed.
Were you able to solve the issue
Could you maybe somehow add an android version here please? I wouldn't really want to pay money for patreon just to unlock the download link, seeing as other versions are already free on here besides android
So is this going to turn into a shitty cuck game where you share her with other men?
Hi, I sincerely regret that I wrote that somewhere and didn't write what I meant. Yes, there will be sharing BUT it will be a decision by Miyoko to solve some problems (I can't write more about it now). However, it will be optional part.
However, don't worry :) I know what shitty games you mean, and I definitely don't want it that way. :)
Absolutely yikes. Way to ruin this. Doesnt matter if its optional when that time could be used elsewhere
First of all, I respect your opinion.
However, as I mention everywhere, we have the anime Higehiro as a big inspiration. Where Sayu was on the streets for 6 months, sharing her body for a place to sleep. We don't have THAT in our story and we don't plan to. That there may be a character in the story, for example, who may threaten Miyoko just as it is in the anime and one of the possibilities how to solve it is erotic, seems fine to me.
That you don't like it, I understand, and as I wrote, I respect that. However, someone can say that groping Miyoko against her will doesn't appeal to him and the fact that there is a romantic path that is the opposite doesn't interest him at all. I can't please everyone.
Hi, is this game still in development? It looks really good, but seeing only one post on Patreon kinda worries me.
Hi, yes we will release the first prototype tomorrow or the day after. We will release a developers update in the next few hours. :)
That's great news! :) The game looks really promising. Can't wait!